Mobifun’s Weblog

Do Fun with your Mobile….

Take amazing photos with great effects!

With photorite Capture and enhance photos to have much better appearance! Add creative photo frames and funny magic mirror and much more amazing effects as you take photos or on saved photos! The PhotoRite SP for Symbian Series 60 is a Camera, Editor, Viewer all-in-one imaging application for your camera phone. Main features includes:

  1. v 5.2.5 is released!
  2. Optimized and fully tested on N70!
  3. N70 features such as flashlight are supported!
  4. Support both front and back camera!
  5. Easy control when taking photos
Take amazing photos with PhotoRite SP!

  • Fully compatible with on-phone camera
  • Real-time preview of effects and photo frames
  • save as different resolutions as supported by the handset
  • 8x digital zoom:

Auto-Fix – Just a Click!

Our unique US patent pending technology ensures the best quality picture is taken every time! Now you can simply turn on the Auto-fix function or re-touch the photos with the Auto-fix function to get the enhanced photo right on your mobile phone!

  • US patent pending technology
  • Correct backlighting, uneven/under exposure, color, low contrast, haze problems.
  • All with one click

Unlimited Photo Frames – unlimited creativity!

Take photos with fancy or funny photo frames! Turn your friends into a princess, a monkey; add Happy Birthday or Merry Christmas frames and share them with friends! Excellent for MMS and wallpaper!

  • 18 photo frames included for FREE!
  • More photo frames for download!
  • Create your own photo frames easily!

Slim-up, Blow-up naturally or unrealistically!

Good news for girls! Now you can have the slim body or face that you long for! With our slim up effect, not only can you have the slim body or face you dream of in a very natural way, you can also use the reverse blow-up effect to have a blown-up body or face.

  • 9 Slim Up Effects and More to upgrade!
  • Slim Up, Blow Up, Alien Head Effects and more!
  • Produce very natural results

Magic Mirror – Turn your friends into monsters!

Turn your friends or your enemy into monsters! Make ridiculous bodies and faces and try to stop laughing! Combine with Slim-Up effect to have unlimited combination of fun!

  • 9 Magic Mirrors to make so much fun!

Soft Lens, Black and White, Sepia Effects!

With soft lens effect, every one can be a professional photographer. Transform normal faces to movie-star faces with silky skin; normal photos to stylish photos with fuzzy effects. Girls will love this soft lens because they look so much prettier with this little effect on. With a change in color tone, you will have a photo of totally different feeling. Create stylish photos with these effects!

Best Thumbnail Support!

With our expertise in imaging processing, we are able to optimize thumbnail loading and make our thumbnail system the best and the fastest ever seen!

  • Thumbnail loads on-the-fly, user can browse around the thumbnail list before immediately without waiting the thumbnails to complete loading.
  • Display up to 64 thumbnails per screen
  • 4 thumbnails mode: 1×3,3×3,4×4,5×5,8×8
  • Fastest thumbnail loading speed
  • Order images by date, name, size

User Friendly Features!

  • Full screen viewing : Auto-rotate to use max. display area
  • Send MMS, Email, Bluetooth, InfraRed directly!*
  • Unlimited Undo/Redo in edit mode!
  • Photo Rotation, resizing
  • Easy to use User Interface

* Actual choices depends on handset support.

Compatible with NOKIA 6600/6620, 7610, 6260, 6630, 6670, 3230, 3250, 6680, 6681, 6682, N70, N90 and other Symbian Series 60 handsets
 

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August 23, 2007 Posted by | mobile applications, Mobile events, Mobile games, Photo Capture, photorite | Leave a comment

Nikon D3 the ultimate photography Gadget

Eight Years After Changing Professional Photography Forever, Nikon Does It Again By Introducing The D3 Digital SLREight years after Nikon’s D1 camera changed professional digital photography forever, Nikon today introduced the D3 – a new digital SLR camera that is poised to once again revolutionize photography for professionals. The 12.1 effective megapixel D3 features Nikon’s new FX-format CMOS sensor, measuring 23.9 x 36mm, which is nearly identical to the size of 35mm film. With the fastest startup time, shortest viewfinder blackout time, and shortest shutter lag of any digital SLR camera as well as the capability to shoot up to nine frames per second at full FX-format resolution, the D3 is the world’s fastest digital SLR camera in its class.*

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Designed with sports photographers and photojournalists in mind, the Nikon D3 introduces an astounding list of brand new features and technologies that make it the most sophisticated and advanced Nikon digital SLR to date. In addition to the new FX-format CMOS sensor, the D3 incorporates Nikon’s new EXPEED Image Processing System that is central to the blazing speed and processing power needed for many of the D3’s new features.

Images taken with the D3 reflect exceptional overall quality, broad tonal range and depth, along with extremely low-noise throughout its normal ISO range of 200 to 6400. By setting the camera to its built-in options of Lo-1 or Hi-2, the ISO range of the camera can be expanded to the equivalent of ISO 100 or ISO 25,600 respectively, offering unmatched versatility in practically any shooting situation.

The D3 also features an entirely new 51-point auto focus system with Nikon’s 3D Focus Tracking feature and two new LiveView shooting modes that allow photographers to frame a photograph using the camera’s high-resolution LCD monitor. The D3 uses the world’s first Scene Recognition System to greatly enhance the accuracy of auto focus, auto exposure and auto white balance detection in the camera by recognizing the subject or scene being photographed and applying this information to the calculations for the three functions.

August 23, 2007 Posted by | Gadget | 1 Comment

Tip to Use Recycled Cell Phone

Cellphone Art

Here’s a great way to make some new technological art using old cellphones. But what are those guys doing? Are they supposed to be part of the art???

August 23, 2007 Posted by | Cell Phone | Leave a comment

Greystripe says its ad-supported games have been downloaded 14 million times in 12 months

The self-declared download volumes were split between its Greystripe site and third party distributors.  US-based Greystripe’s catalogue includes 800 games by 70 publishers. The company says that during the last 12 months its users have played an average of 3.4 games, with the male-to-female ratio almost equal. The early morning commute and lunch breaks are the most popular time of the day to play mobile games with 9am, 1pm and 2pm the peak download times. Michael Chang, CEO of Greystripe, said: “Now mobile gaming joins radio, internet, and television as a form of entertainment that can be offered free to the consumer, supported by advertising in our case, before and after a consumer plays our titles.” Greystripe’s patent-pending AdWRAP technology automates the process that enables advertisements to be wrapped directly with mobile games and applications without any complex coding and development for the content owner. Source.

August 23, 2007 Posted by | ad-supported games, Greystripe | Leave a comment

Truth About Iphone Nano

Since its release nearly two months ago, the iPhone has proven to be a rather disruptive device, not only in the mobile market, but on the web as well. With designers and developers scrambling to get a foothold in this new market, issues have surfaced and (in many cases) tempers have flared.

ipod-nano-spyshotThe folks at Gizmodo apparently posted up a supposed spy shot of the upcoming iPhone nano, but shortly after doing that they apparently received a dossier from the legal eagles at Apple, politely asking them to remove those spy shots due to the fact that they’re still “intellectual property”. At least the spy shots confirm that the device in question definitely belongs to Apple, although it cannot be confirmed as at press time as to whether it is the final product or still a fledgling prototype.

Are you excited about the prospect of holding a brand new iPhone nano in your hands sometime down the future? Will the user experienced be “gimped” as certain quarters speculate? I think the iPhone nano will still generate a whole lot of buzz and even more sales, but as to whether it is a gadget worthy of long time love, that remains to be seen.

August 23, 2007 Posted by | iphone, Iphone Nano | Leave a comment

Nokia wants our brainstormed ideas for finding best applications

According to mobilemonday Forum Nokia launched in July is a global campaign for finding new mobile applications and business plans. The ‘Mobile Rules!’ competition is its second year.

Last years Web2Mobile’ is now ‘Mobile Rules. Nokia has partnered several venture capital and media companies to comb the world for best new ideas. The organizers promise the winners contracts or cash prizes.

The competition is divided into two ‘tracks’.

1) The first is for qualified developers working on mobile applications for Nokia platforms in four categories: ‘multiplayer and connected games’, ‘multimedia’, ‘enterprise’ and ‘infotainment’.

2) Aimed at entrepreneurs, small businesses, start-ups and academic institutions and is for business plans in the mobile space, both those designed specifically for mobile devices and those that make existing static businesses mobile.

August 23, 2007 Posted by | forum nokia, ideas, Nokia, nokia Competition | 1 Comment

US Wireless Data Market Update – Q2 & 1H 2007

US wireless data market continued its impressive growth reaching $5.85B in service revenues for the quarter. Data and Voice ARPU increased 8% and 1% Quarter/Quarter (Q/Q) respectively. Given that majority of the data revenues now comes from non-messaging applications and services and the subscriber penetration for such services is just getting into the inflection zone, we remain bullish on the US wireless data market. The introduction of iPhone in Q2 marked a new era of UX-driven devices and applications.

  • US Wireless data market grew 7% Q/Q to $5.85B in Q207. For the first half of 2007, the US wireless data service revenues stood at $11.35B jumping 81.6% from 1H06.
  • Overall ARPU increased by $1.05 Q/Q to $53.62 due to strong data performance and stable voice ARPU. The untold story has been the surprising resiliency of Voice ARPU over the past 3 quarters. Data ARPU grew 8% from Q107 and 19% from Q406 to $9.04. As estimated in our Q107 update, Verizon overtook Sprint in data ARPU with a 13% increase from its Q107 numbers to $9.84 while Sprint’s data ARPU increased only by 5% to $9.75. AT&T’s data ARPU increased by 11% to $8.77 and T-Mobile’s 4% jump accounted for its $7.8 data ARPU for Q207.
  • The strongest growth continues to come from Verizon, accounting for almost 31% of industry’s data revenue in Q207. Its data service revenues jumped by 13% Q/Q to $1.8B. Verizon was followed by AT&T at $1.65B, Sprint at $1.2B, and T-Mobile at $613M.
  • The % contribution of data to service revenues jumped from 14.5% to almost 17% in Q207 and is certainly going to cross 20% by the end of this year. Considering the market was only at 6% in 2004, it is a significant improvement in 3 years. Verizon led in % data contribution to ARPU with 19% followed by AT&T at 17.3%, Sprint at 16.3%, and T-Mobile at 15%.
  • As we have been discussing in our quarterly updates, the net-adds continue to decline for the industry. The current net-adds rate for the year is 1.65M subs/month down from 1.92M subs/month in 2006 and 2M subs/month in 2005.
  • The US wireless industry crossed 80% subscription penetration in Q207. Though the growth rate has expectedly slowed down, there is still plenty of room for growth over the next five years.
  • The top three US carriers again maintained their respective rankings amongst the top 10 global carriers in terms of data revenues. For the year, Verizon with $3.4B, AT&T with $3.2B, and Sprint with $2.4B in service data revenues stood at #4, 5, and 6 respectively with Verizon closing in on KDDI for the number 3 spot.
  • AT&T stemmed the tide of losing customers to Verizon with the strongest performance in terms of net-adds in Q2 adding almost 1.5M new subscriptions. While the distance between the two giants is getting closer, AT&T is likely to stay perched at the top with most subs in the US market for the remainder of 2007. iPhone mania and 3G penetration helped in gaining new subs.
  • Q2 marked the demise of another high profile MVNO – Amp’D. Boasting $100 ARPU in Q1, the company couldn’t control the burn rate and cost of customer acquisition resulting in a spectacular crash.
  • Q2 also saw the folding of the DVB-H camp in the US with the mobile broadcast market firmly in the hands of MediaFLO.
  • Non-messaging data revenues continue to be in the 50-60% range for the US carriers. T-Mobile recorded $644M or 53% of its data revenues from non-messaging applications and services during 1H07.
  • Verizon recorded 10B TXT messages in June setting a record of messaging volume at a single carrier. For the quarter 28.3B TXT messages were sent on its network. AT&T recorded 18B TXT messages for the quarter.
  • There was tremendous activity in the area of Mobile Advertising with the acquisitions of Third Screen Media, Telephia, and ScreenTonic. We just finished a comprehensive book on the subject. More details in the coming months.
  • In 1H07, 203 private companies announced $2.3B in venture financing down from $3.6B in 2H06 and $2.9B in 1H06. Source: Rutberg. Mobile TV/Video, Mobile Personalization, Mobile Search and Advertising, Semiconductor, Carrier infrastructure, Device design and development are hot areas. M&A activity also picked up quite significantly. Intel Capital and Sequoia Capital opened their purses the most. We also saw 7 major IPOs with Aruba performing the best and Glu performing the worst. Other notables were Clearwire, Airvana, and MetroPCS.
  • Nokia eclipsed 100M unit sale in Q207 for the second time in history (first being in Q406). Its 1H07 tally stood at 191.9M followed by Motorola at 80.9M and Samsung at 72.2M. Nokia’s share of the market went up to 37.9%. Motorola lost significant ground dropping 3.2% Q/Q to 12.4%. Samsung gained as a result and ascending again to the number 2 spot with a 14.1% marketshare. Sony Ericsson with 9.4% and LG with 7.2% rounded up the top 5. Samsung benefited from its Ultra edition, Sony Ericsson from its Walkman/Cybershot, and LG from high-end Chocolate/Shine models.
  • Despite the sale of over 426M handsets by the top 5 manufacturers, the talk of the industry for 1H07 was the imminent launch of the iPhone. It captivated and mesmerized the media like no other device in history. Despite some limitations, device was an instant hit and a game changer for the industry.
  • 86-88% of the handsets sold in the US are now replacement devices. Globally this figure stands at just over 50%.
  • GSM Association announced the 200 millionth 3G mobile subscription. As estimated in our widely referenced 2005 paper on 3G, 2007 is proving to be the inflection year for many western nations including the US where the penetration crossed 15% in Q2.
  • WiMAX gained headlines with some significant announcements in Q2. Clearwire-Sprint partnership on network expansion slightly reduces the risk for both players. Clearwire increased its subscriber base to 299K with ARPU at $38. Sprint-Google announcement on applications and open APIs was quite telling. FCC’s 700 MHz auction drama kept the lobbyists gainfully employed though its impact on the industry will be marginal.
  • T-Mobile has had good success with its myFaves launch. Since Oct, they have added 2.5M users which add $4/month on average to the plan. If only carriers could extend this interoperability to content.

 Source

Download PDF version of these stats

August 23, 2007 Posted by | Money, wireless, Wireless Report | Leave a comment

Iphone wireless reception imporved in latest update

Apple has improved its wireless reception in its new relased update version 1.0.2,  

” On the MacRumors Forums, user KLFloyd wrote,

 

“The first thing different I’ve noticed is that my AirPort reception is far improved. For whatever reason, even when in the same room as my base station I would only get 1-2 bars of AirPort reception. Now I have full reception everywhere in my condo. Not sure if the reception is really any better or if the indicator is fixed.”

User schmulz agreed, “My wifi reception is definitely better. While in my office I have never been able to connect to the wifi hub in the conference room down the hall. After the update I was surprised that the Edge connection seemed faster, until I realized I was connected to the wifi hub with two bars. For me, this is a huge issue, as I was preparing to try to deal with whatever hassle it would take to get the wifi connection extended to my office area. Yes!!!”

August 23, 2007 Posted by | apple | Leave a comment

Sony Ericsson offers UIQ shares, analyst suggests to open source instead

Four months after announcing they were acquiring UIQ, Sony Ericsson invited other phone vendors to become shareholders of the Symbian interface (press release), to ensure a strong alternative to the S60 platform for everybody and to improve its financial position. Software, telecom and IT consultant OVUM questions the need of this and suggests an alternative: opening its source. They point to several different advantages that make it sounds like a good advise, but probably so did the advise of opening to investors. There’s no “best” strategy, and we wish Sony Ericsson the best of luck with theirs. After all, by not open sourcing a tiny bit of code nor even basing it’s strategy on third party applications, we all know what Apple is going to achieve with the iPhone and succesive iPhone nano’s, micro’s, etc. Here are some extracts from the article:

It could be perceived that Sony Ericsson is trying to have its cake and eat it, by wanting the strategic advantage of owning its own smartphone platform but at the same time wanting other phone vendors to subsidise it. (…)

August 23, 2007 Posted by | Sony Ericsson, uiq accquiring | Leave a comment

Apple iphone rumours

The Financial Times reports that Apple has chosen some of its European partners for the iPhone: T-Mobile of Germany, Orange of France and O2 in the U.K. have signed contracts with Apple that see them paying Apple 10 percent of the revenues made from the calls and data transfers from iPhones. While none of the carriers would comment on the report, the newspaper’s sources say that the carriers will officially announce their deals with Apple at the IFA trade fair in Berlin at the end of the month.The deal, if true, marks a watershed moment for the carrier/handset maker relationship.

The Financial Times claims that these deals are the first to give handset makers a direct share of revenues from a mobile carrier, which could lead other handset makers to attempt similar deals. But would any other handset maker be able to manage such a deal? As has been noted numerous times, the iPhone enjoyed an unprecedented amount of buzz leading up to its launch as well as a firmly entrenched cousin in the portable music player sector, the iPod. So how could an incumbent handset maker recreate similar conditions warranting such a steep deal with mobile carriers? Seems unlikely

August 23, 2007 Posted by | apple, iphone | Leave a comment

The ultimate anti-theft system

monkey.jpgIf you’ve ever had your car stolen, you’ll love this video. If you haven’t, you’ll like it anyway.

All I can say is I wish cars really did have trunk monkeys (even though I think this one’s technically a chimp).

August 23, 2007 Posted by | Best mobiles | Leave a comment

Are u short of Ideas? Use Idea Generator

wheel.jpgLooking for an idea that’ll make you a million bucks? The next iPod or cellphone?

You probably won’t find it at the Director’s Bureau’s random Idea Generator.

Still, I was on it for just a few minutes, and it came up with “scary levitating restaurant”,  “mediaeval invisible vehicle”, “exclusive inflatable furniture”, and ”revolutionary inflatable sex toy”.

Those all sound like good ideas to me.

Via Silicon Valley.

August 23, 2007 Posted by | Idea Generator | Leave a comment

iRobot plans more home robots

iRobot, a robot maker that sells floor cleaners as well as devices that defuse bombs, introduced on Wednesday a new line of vacuums in hopes of generating cash to invest in a wider range of products.

Two new models, the Roomba 530 and Roomba 560, were scheduled to start selling on iRobot’s Web site, Amazon.com and Home Shopping Network on Wednesday for $US250 ($NZ360) and $US399 ($NZ574).

The new models are more durable, have twice as much vacuum power and more sophisticated artificial intelligence technology than previous models.

iRobot has sold 2 million vacuum cleaners since it introduced its first machine almost five years ago.

Improvements include new anti-tangle technology to extract the robots from power cords, sensors that slow them down as they approach walls and beacons that guide them around the house

Source

August 23, 2007 Posted by | iRobot | Leave a comment

Cellphone calls in prisons to be blocked

The use of blocking technology to combat cellphone use in prisons was a world first, he said.

It was estimated the crackdown would cost the Government around $5 million to implement.

A joint memorandum was signed this morning between the Government, the Corrections Department, Vodafone and Telecom, to work together to combat unauthorised use of cellphones in prisons.

Confiscations of cellphones, which are banned in prisons, have skyrocketed in recent years along with the number of cases of their use to organise crime from behind bars.

The issue came to light again in the past week when it was revealed a Rimutaka Prison inmate used his cellphone to organise the importation of methamphetamine with a street value of $1 million from Thailand. Mr O’Connor said the parties had tested about 30 technological options to find the best way to stamp out cellphone use.

Jamming cellphone transmissions within prison walls was found to be the most effective, but would not suit all prisons.

Where residents were living close to prison walls, and there was a chance their cellphone coverage would be compromised by the blocking technology, other systems would be used.

“Telecom and Vodafone are concerned about the potential effects on legitimate users,” Mr O’Connor said.

Detection devices would instead be used to pick up when a cellphone was being used within a prison

August 23, 2007 Posted by | Cellphone, prisons | Leave a comment