Mobifun’s Weblog

Do Fun with your Mobile….

Alltel launches LG Glimmer

Alltel Wireless and LG Electronics MobileComm U.S.A., Inc. (LG Mobile Phones) announced that the highly anticipated GlimmerTM by LG will be exclusively available in Alltel retail stores and online at shopalltel.com beginning March 13. With a slide-out keypad and touch-screen interface, the LG Glimmer incorporates traditional phone functions with the latest multimedia features.The LG Glimmer is loaded with a 2 MP camera with video capabilities, an MP3 player with customizable equalizer, an expandable memory slot and is GPS capable. This slick phone is rich with several of Alltel’s Axcess applications including Alltel Navigation, Axcess Search, CityID and Axcess TV. In addition, users can listen to their favorite music while utilizing other multimedia features on the phone, such as taking photos, recording video or sending text messages. The Glimmer also features 3D graphics support and 128MB of internal memory.

“With touch-screen phones revolutionizing wireless, the LG Glimmer from Alltel has an innovative new touch interface while offering the convenience of a slide-out physical keypad,” states Brian Ullem, vice president of device strategy for Alltel Wireless. “Its large display and multimedia capabilities allow our customers to access and manage their video and music with a simple touch.”

“Consumers will appreciate the durable metal body of this elegant, user-friendly mobile phone,” said Ehtisham Rabbani, vice president of product strategy & marketing at LG Mobile Phones. “With its slim form factor and large sliding touch screen the Glimmer by LG is another example of forward-thinking technology and design.”

Alltel Wireless is offering the Glimmer by LG for $249.99 after a $100 mail-in-rebate. This discounted price is available to new customers who sign-up for a two-year service agreement and to existing eligible customers on qualifying rate plans. All Alltel customers who purchase the LG Glimmer and are on a qualifying rate plan are able to receive “My Circle,” Alltel’s exclusive calling feature allowing customers to receive unlimited calling to any five, 10 or 20 numbers, any network. In addition, Alltel was the first to offer Anytime Plan Changes, giving customers the flexibility to change their calling plans at any time, without extending their current contract.

The LG Glimmer also supports Alltel’s new service, Axcess Voice2TXT. The service, which is available on any Alltel Wireless SMS text message capable phone, quickly converts incoming voicemails to text messages in the customer’s inbox and also allows customers to store and forward converted voicemails as regular text messages. For more information on this innovative feature, please

Advertisements

March 14, 2008 Posted by | Uncategorized | , , , , , , | Leave a comment

Motorola Reports Continued Q1 Losses

Motorola announced continued losses for its handset unit today, sending its shares down by as much as 16% in morning trading.  The U.S. handset manufacturer said it expects to post an operating loss for the current quarter due to a slower than expected recovery in its handset business.  The announcement overshadowed the company’s Q4 results, which, while not positive, were in line with expectations.

For Q4, Motorola posted an operating loss of $388 million, compared with a profit of $341 million for the same quarter a year earlier. Sales of mobile phones fell 38% to $4.8 billion, with 40.9 million units sold.

Motorola’s new CEO Greg Brown admitted the company’s previous strategy to return the handset business to profitability was not working. “We are focused on aggressively rationalizing the company’s cost structure and working to get Mobile Devices back on track,” Brown said, via a statement. “The recovery in Mobile Devices will take longer than expected and there is a lot more work to be done.”

For the current quarter, the company forecast continuing operating losses per share of 5 to 7 cents, before any reorganization charges, while analysts had expected a profit of as much as 10 cents per share for the first quarter of 2008.

In more bad news for Motorola, the UK’s Financial Services Authority (FSA) has launched an investigation of insider trading regarding the company’s purchase of TTP Communications in 2006. The FSA accused Christopher McQuoid and James Melbourne, former general counsel for TTP Communications, of having knowledge of Motorola’s plans to purchase the company, when the two purchased more than 153,000 shares in the company. Both pleaded not guilty.

January 24, 2008 Posted by | Cellphone, cellphone news, mobi fun, Mobi news, Mobile events, mobile facts | , , , , | Leave a comment

Nokia Predicts 25% of Entertainment by 2012 Will be Created and Consumed Within Peer Communities

Up to a quarter of the entertainment consumed by people in five years time will have been created, edited and shared within their peer circle rather than coming out of traditional media groups. This phenomenon, dubbed ‘Circular Entertainment’, has been identified by Nokia (NYSE: NOK – News) as a result of a global study into the future of entertainment.The study, entitled ‘A Glimpse of the Next Episode’, carried out by The Future Laboratory, interviewed trend-setting consumers from 17 countries about their digital behaviors and lifestyles signposting emerging entertainment trends. Combining views from industry leading figures with Nokia’s own research from its 900 million consumers around the world, Nokia has constructed a global picture of what it believes entertainment will look like over the next five years.

“From our research we predict that up to a quarter of the entertainment being consumed in five years will be what we call ‘Circular’. The trends we are seeing show us that people will have a genuine desire not only to create and share their own content, but also to remix it, mash it up and pass it on within their peer groups – a form of collaborative social media,” said Mark Selby, Vice President, Multimedia, Nokia.

Selby continues, “We think it will work something like this; someone shares video footage they shot on their mobile device from a night out with a friend, that friend takes that footage and adds an MP3 file – the soundtrack of the evening – then passes it to another friend. That friend edits the footage by adding some photographs and passes it on to another friend and so on. The content keeps circulating between friends, who may or may not be geographically close, and becomes part of the group’s entertainment.”

Tom Savigar, Trends Director at The Future Laboratory added, “Consumers are increasingly demanding their entertainment be truly immersive, engaging and collaborative. Whereas once the act of watching, reading and hearing entertainment was passive, consumers now and in the future will be active and unrestrained by the ubiquitous nature of circular entertainment. Key to this evolution is consumers’ basic human desire to compare and contrast, create and communicate. We believe the next episode promises to deliver the democracy politics can only dream of.”

Of the 9,000 consumers we surveyed:

– 23% buy movies in digital format

– 35% buy music on MP3 files

– 25% buy music on mobile devices

– 39% watch TV on the internet

– 23% watch TV on mobile devices

– 46% regularly use IM, 37% on a mobile device

– 29% regularly blog

– 28% regularly access social networking sites

– 22% connect using technologies such as Skype

– 17% take part in Multiplayer Online Role Playing Games

– 17% upload to the internet from a mobile device

As part of the research we have identified four key driving trends; Immersive Living; Geek Culture; G Tech and Localism. These trends are currently sitting on the edge, but as these trends become more mainstream, they will have a collaborative, creative effect on the way people consume entertainment and, we predict, will lead to the Circular Entertainment phenomenon.

Immersive Living

Immersive Living is the rise of lifestyles which blur the reality of being on and offline. Entertainment will no longer be segmented; people can access and create it wherever they are.

Geek Culture

This triumph marks a shift as consumers become hungry for more sophisticated entertainment. Geek Culture rises, consumers will want to be recognized and rewarded – the boundaries between being commercial and creative will blur.

G Tech

G Tech is an existing social force in Asia that will change the way entertainment will look. Forget pink and sparkly, it is about the feminization of technology that is currently underway. Entertainment will be more collaborative, democratic, emotional and customized – all of which are ‘female’ traits.

Localism

The report uncovered a locally-minded sprit emerging in entertainment consumption and Localism will become a key theme of future entertainment. Consumers will take pride in seeking out the local and home-grown.

The extensive research identifies the trends, along with the technologies, that will be pivotal in the next episode of entertainment. In conclusion, the results of the survey lead Nokia to believe in the next episode; entertainment will be circular.

The research took place between July and September 2007. 9,000 consumers, who are active users of technology and own a mobile device [not restricted to Nokia] aged 16-35 were questioned. In addition 17 correspondents from the Future Laboratory’s LifeSigns Network were interviewed. LifeSigns network is a community of 3,000 ‘superconsumers’ thinkers, doers, creators and authors of culture. Interviews were also conducted with 10 leaders in different areas of entertainment who provided us with in-depth proven insights into this subject and what lies ahead. Experts were chosen from the areas of radio, internet, gaming, device developments, mobile telecoms, music, computing, legislation and marketing.
Source: http://www.mobiletechnews.com/info/2007/12/03/123742.html

 

December 4, 2007 Posted by | Mobile Industry news | , , , , , | 1 Comment